Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# /
Gibson, Jeremy. ,
Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / Jeremy Gibson. - xxxi, 908 pages : illustrations (some color) ; 23 cm. - The Addison-Wesley game design and development series .
9780321933164 0321933168
Computer games--Programming.
Three-dimensional display systems.
C# (Computer program language).
QA76.76.C672 / .G52 2015
Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / Jeremy Gibson. - xxxi, 908 pages : illustrations (some color) ; 23 cm. - The Addison-Wesley game design and development series .
9780321933164 0321933168
Computer games--Programming.
Three-dimensional display systems.
C# (Computer program language).
QA76.76.C672 / .G52 2015