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ZBrush studio projects : realistic game characters / Ryan Kingslien.

By: Material type: TextTextPublication details: Hoboken, NJ : John Wiley, 2011.Description: xviii, 299 p. : ill. (some col.) ; 24 cm. 1 DVD Rom (4 3/4 in.)ISBN:
  • 9780470872567 (pbk.)
Subject(s): LOC classification:
  • QA76.76.C672  .K56 2011
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Item type Current library Call number Status Date due Barcode
Books - Printed PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH Main Library General QA76.76.C672 .K56 2011 (Browse shelf(Opens below)) Available 1000270683
Browsing PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH shelves, Shelving location: Main Library General Close shelf browser (Hides shelf browser)
QA76.76.C672 .K44 2012 Programming 2D games / QA76.76.C672 .K46 2004 The making of doom 3 / QA76.76.C672 .K47 2011 Beginning android tablet games programming/ QA76.76.C672 .K56 2011 ZBrush studio projects : realistic game characters / QA76.76.C672 .K73 2009 Level design : concept, theory, and practice / QA76.76.C672 .L36 2014 Classic game design : from pong to pac-man with unity / QA76.76.C672 .L42 2008 Video game design revealed /

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