Fundamentals of game design / Ernest Adams.
Material type:
- text
- unmediated
- volume
- 9780321643377
- 0321643372
- QA76.76.C672 .A32 2010
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books - Printed | PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH Main Library General | QA76.76.C672 .A32 2010 (Browse shelf(Opens below)) | Available | 1000280607 |
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QA76.76.C67 .S53 2007 Ultimate 3D game engine design and architecture / | QA76.76.C672 .A32 2003 Break into the game industry : how to get a job making video games / | QA76.76.C672 .A32 2007 Fundamentals of game design / | QA76.76.C672 .A32 2010 Fundamentals of game design / | QA76.76.C672 .A33 2012 Game mechanics : advanced game design / | QA76.76.C672 .A34 2008 Game development essentials : game artificial intelligence / | QA76.76.C672 .A39 2007 Advanced intelligent paradigms in computer games / |
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