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Basics of game design / Michael E. Moore.

By: Material type: TextTextPublisher: Boca Raton : A K Peters/CRC Press , 2011Description: xv, 375 pages : col. illustrations, color maps ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781568814339
Subject(s): LOC classification:
  • QA76.76.C672  .M684 2011
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Item type Current library Call number Status Date due Barcode
Books - Printed PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH Main Library General QA76.76.C672 .M684 2011 (Browse shelf(Opens below)) Available 1000298724
Browsing PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH shelves, Shelving location: Main Library General Close shelf browser (Hides shelf browser)
QA76.76.C672 .M55 2006 Artificial intelligence for games / QA76.76.C672 .M67 2006 More OpenGL game programming / QA76.76.C672 .M674 2005 Beginning game programming / QA76.76.C672 .M684 2011 Basics of game design / QA76.76.C672 .M83 2008 Game development essentials : game simulation development / QA76.76.C672 .M84 2003 Developing online games : an insider's guide / QA76.76.C672 .M87 2003 Gmax bible /

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