Social game design : monetization methods and mechanics / Tim Fields, Brandon Cotton.
Material type:
- text
- unmediated
- volume
- 9780240817668
- QA76.76.C672 .F53 2012
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books - Printed | PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH Main Library General | QA76.76.C672 .F53 2012 (Browse shelf(Opens below)) | Available | 1000300584 |
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QA76.76.C672 .E234 2005 3D game engine architecture : engineering real-time applications with Wild Magic / | QA76.76.C672 .E74 2005 Real-time collision detection / | QA76.76.C672 .F44 2005 Beginning game level design / | QA76.76.C672 .F53 2012 Social game design : monetization methods and mechanics / | QA76.76.C672 .F57 2007 Macromedia Flash Professional 8 game graphics / | QA76.76.C672 .F59 2005 Software engineering for game developers / | QA76.76.C672 .F594 2007 Unreal tournament game programming for teens / |
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