Fundamentals of math and physics for game programmers / Wendy Stahler.
Material type:
- text
- unmediated
- volume
- 0131687425
- QA76.76.C672 .S72 2006
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books - Printed | PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH Main Library General | QA76.76.C672 .S72 2006 (Browse shelf(Opens below)) | Available | 1000189543 |
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QA76.76.C672 .S53 2007 Data structures and algorithms for game developers / | QA76.76.C672 .S63 2006 Algorithms and networking for computer games / | QA76.76.C672 .S68 2010 AdvancED Game Design With Flash / | QA76.76.C672 .S72 2006 Fundamentals of math and physics for game programmers / | QA76.76.C672 .T46 2008 Cross-platform game development / | QA76.76.C672 .T465 2007 Introduction to game programming with C++ / | QA76.76.C672 .T67 2012 Game character creation with Blender and Unity / |
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