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Artificial intelligence for games / Ian Millington.

By: Material type: TextTextSeries: Publisher: Amsterdam : Elsevier, 2006Description: xxxv, 856 pages : illustrations ; 25 cm.+ 1 computer optical disc (4 3/4 in.)Content type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780124977822
  • 0124977820
Subject(s): LOC classification:
  • QA76.76.C672  .M55 2006
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Item type Current library Call number Status Date due Barcode
Books - Printed PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH Main Library General QA76.76.C672 .M55 2006 (Browse shelf(Opens below)) Available 1000231201
Browsing PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH shelves, Shelving location: Main Library General Close shelf browser (Hides shelf browser)
QA76.76.C672 .M42 2012 Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API / QA76.76.C672 .M46 2012 Game development with Unity / QA76.76.C672 .M54 2005 Beginning 3D game programming / QA76.76.C672 .M55 2006 Artificial intelligence for games / QA76.76.C672 .M67 2006 More OpenGL game programming / QA76.76.C672 .M674 2005 Beginning game programming / QA76.76.C672 .M684 2011 Basics of game design /

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