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1.
Beginning game level design / John Feil, Marc Scattergood. by
Material type: Text Text; Format: print
Publisher: Boston, MA : Thomson Course Technology, 2005
Availability: Items available for loan: PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH (1)Call number: QA76.76.C672 .F44 2005.

2.
Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows / Chad Carter. by
Material type: Text Text; Format: print
Publisher: Indianapolis, IN : Sams Publishing, 2008
Availability: Items available for loan: PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH (1)Call number: QA76.76.C672 .C37 2008.

3.
Kinect open source programming secrets : hacking the Kinect with OpenNI, NITE, and Java / Andrew Davison. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: New York : McGraw-Hill, 2012
Availability: Items available for loan: PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH (1)Call number: TK6681 .D38 2012.

4.
Vintage game consoles : an inside look at Apple, Atari, Commodore, Nintendo, and the greatest gaming platforms of all time / Bill Loguidice and Matt Barton. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Burlington, MA ; Focal Press, 2014
Availability: Items available for loan: PERPUSTAKAAN GUNASAMA HAB PENDIDIKAN TINGGI PAGOH (1)Call number: TK6681 .L63 2014.

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