000 00911cam a2200241 4500
001 u100605
003 SIRSI
008 110131 eng
020 _a0123742978
020 _a9780123742971
050 _aQA76.76.C672
_b.V47 2008
100 1 _aVerth, James M. van
245 1 0 _aEssential mathematics for games and interactive applications :
_ba programmer's guide /
_cJames M. Van Verth, Lars M. Bishop
250 _a2nd ed.
260 _aBurlington, MA :
_bElsevier,
_c2008
300 _axxx, 670 p. :
_bill. ;
_c24 cm.+
_e1 computer optical disc (4 3/4 in.)
650 0 _aComputer games
_xProgramming
650 0 _aThree-dimensional display systems
_xMathematics
700 1 _aBishop, Lars M.
907 _a.b10203011
_b29-08-23
_c05-09-18
998 _am
_b29-08-23
_cm
_da
_e-
_feng
_g
_h0
999 _c11685
_d11685