000 | 00911cam a2200241 4500 | ||
---|---|---|---|
001 | u100605 | ||
003 | SIRSI | ||
008 | 110131 eng | ||
020 | _a0123742978 | ||
020 | _a9780123742971 | ||
050 |
_aQA76.76.C672 _b.V47 2008 |
||
100 | 1 | _aVerth, James M. van | |
245 | 1 | 0 |
_aEssential mathematics for games and interactive applications : _ba programmer's guide / _cJames M. Van Verth, Lars M. Bishop |
250 | _a2nd ed. | ||
260 |
_aBurlington, MA : _bElsevier, _c2008 |
||
300 |
_axxx, 670 p. : _bill. ; _c24 cm.+ _e1 computer optical disc (4 3/4 in.) |
||
650 | 0 |
_aComputer games _xProgramming |
|
650 | 0 |
_aThree-dimensional display systems _xMathematics |
|
700 | 1 | _aBishop, Lars M. | |
907 |
_a.b10203011 _b29-08-23 _c05-09-18 |
||
998 |
_am _b29-08-23 _cm _da _e- _feng _g _h0 |
||
999 |
_c11685 _d11685 |