000 01081cam a22003137i 4500
001 u146131
003 SIRSI
005 20240619145428.0
008 130211s2012 nyua 001 0 eng d
020 _a9781430244226
_qpbk.
020 _a1430244224
_qpbk.
050 0 0 _aQA76.76.C672
_b.J67 2012
100 1 _aJordan, Lucas. ,
_eauthor
_937551
245 1 0 _aBeginning iOS6 games development /
_cLucas Jordan.
246 3 _aiOS game development
264 1 _aNew York :
_bApress,
_c2012.
300 _axix, 346 pages :
_billustrations ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
596 _a1 3
650 0 _aComputer games
_xProgramming.
_9569
650 0 _aiPhone (Smartphone)
_xProgramming.
_915052
650 0 _aiPad (Computer)
_xProgramming.
_933067
650 0 _aComputer software
_xDevelopment.
_93381
907 _a.b10255059
_b07-11-22
_c12-09-18
998 _am
_b06-11-22
_cm
_da
_e-
_feng
_gnyu
_h0
999 _c16883
_d16883