000 | 01073cam a2200301 i 4500 | ||
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001 | u77926 | ||
003 | SIRSI | ||
005 | 20240619145850.0 | ||
008 | 110131 eng | ||
020 | _a9780124977822 | ||
020 | _a0124977820 | ||
050 |
_aQA76.76.C672 _b.M55 2006 |
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100 | 1 |
_aMillington, Ian. , _eauthor _9187996 |
|
245 | 1 | 0 |
_aArtificial intelligence for games / _cIan Millington. |
264 | 1 |
_aAmsterdam : _bElsevier, _c2006. |
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300 |
_axxxv, 856 pages : _billustrations ; _c25 cm.+ _e1 computer optical disc (4 3/4 in.). |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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490 | 1 | _aMorgan Kaufmann series in interactive 3D technology | |
596 | _a1 3 | ||
650 | 0 |
_aComputer gamexProgramming. _9187997 |
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650 | 0 |
_aComputer animation. _9570 |
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650 | 0 |
_aArtificial intelligence. _97218 |
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907 |
_a.b10373767 _b07-11-22 _c12-09-18 |
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998 |
_am _b06-11-22 _cm _da _e- _feng _g _h0 |
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999 |
_c28744 _d28744 |